Quote:
Originally Posted by Origin
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I don't want to do the same thing. I want to stop it from happening, because the mechanic is flawed and is being exploited.
Here's an example for you:
Team A has 20 people sitting at VS while Team B has 2;
VS spawns, and Team B (for whatever reason) FTEs;
Team A has a force that can engage and kill VS, Team B doesn't;
Team B batphones and within 60 seconds DOES have a force that can kill VS;
Team A is unable to do shit because 2 people were able to FTE and stall for 1 minute.
Does that shit seem fair to you? Similar shit happened with the last Talendor. TMO ended up getting the last FTE before kill, but took 7+ minutes to kite him while more of their members logged on. He was sniped by a force that was ready to engage immediately.
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Team A afks 19 people in vs room and has one person killing spawns for xp.
Team B has a dedicated 2 man team competing for a raid mob, wins.
You come here to whine about losing "the game" and want the rules changed to your benefit.
Why do you think afk should be rewarded?