Thread: Game Mechanics: Z-Axis
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Old 11-04-2013, 11:20 AM
nilbog nilbog is offline
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Originally Posted by Dangermouse [You must be logged in to view images. Log in or Register.]
I'm not disputing what's been said, but is it as simple as this? I remember, back on live server, running round the top levels of CoM without agroing anything from ground level. And vice versa, of course. And other dungeons like Befallen - the mobs on lower levels don't agro the people on the top level.

Or is line of sight involved too? And walls (and floors) block line of sight, presumably?
This would address an npc's ability to hit a target it has already aggroed, not the initial adding to their hatelist, if that makes sense.
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