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Old 11-03-2013, 01:23 PM
quido quido is offline
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Quote:
Originally Posted by Supreme [You must be logged in to view images. Log in or Register.]
Z-axis is a fundamental flaw in EQ pathing. That is why there are pathing nodes so NPC's can find their way. This problem will be even worse in Velious where there are NPCs that are bigger than the doors that contain them and have to "Warp" in order to path outside.

I except continued banning's until the project is nothing more than rules lawyering and GM policing.
Even in two dimensions you'd need pathing nodes, idiot.
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