Groups? What Groups?
I think rotating ZEM isn't a bad idea at all. It's not like ZEM itself is classic, and nobody knows the exact values anyway. We already dick with the exp here might as well incentivize people to check shit out.
Honestly though, lets say you jack paw to a 200 ZEM you're just going to have people plvling there instead of somewhere else. There aren't enough low to mid level players to support a lot of grouping. The game starts 55+ when we all get crammed into the same half a dozen places, or you can go solo those previously difficult encounters in mid level dungeons with ease.
In the mid 40s killing mid to high 30s blues (outdoors) I'm pulling like 6-7% a kill solo and getting a kill about every 3-4 minutes. I don't think even a good group is going to be much (if any) better.
|