Quote:
Originally Posted by Lostprophets
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there's always gray matter according to GMs.
they just need to tweak the rules a bit for particular zones is all.
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Not arguing with you here, just want to point this out. You can kill the corner pops all day long...roamers too. Hate could be perma-camped by a single guild...IF it were left to players using loopholes and "play nice".
This was exactly what we all did before. The guilds of the time got together and clarified the rules. Player rules were made - in the interest of then AND future guilds mind you - then the camping loophole became obvious, and guess what? You all know what.
Not only that...someone came along and said "well, I weren't here...those rules don't apply to me."
People are going to find the loopholes and use them to their advantage, unless either the GM's make the rules, or the playerbase does.
That's why I have been advocating that the players get together and do it them doggoned selves...just like was done before; that way Nilbog and Rogean aren't hip-deep in petitions again.
All the old playerbase rules would have needed was an amendment that said "no camping". All the rules of engagement were laid out. Everything was specified...there were few, if any, gray areas.
The problem was...for whatever reason...devs said player rules were supported but not enforced. Which led us all BACK to this.
Someone is going to have to lay out the tweaks...and it should be the players versus the devs. I'd much rather them spend their time working on the game...instead of dicking around with us.
However...the new server rules are MUCH improved. Just want to reiterate this. :P