EQ has got to be the only MMORPG where I would rather have a downright terrible player who plays 10 hours a day rather than a very good player who plays 5 hours a day (until GoD at least). It's really no fault of the game, just an effect of content developed in the infancy of the genre.
Playtime is by far the most valuable characteristic of a raider since there really isn't much of an output difference between bad and good.
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