I don't really see gear/levels as a huge advantage. Kunark simply isn't that hard: TR was killing most of the Kunark dragons with 25 people, and that was before epics/vp gear. Now everyone certainly needs their resist sets and potions and such, but those aren't really that expensive.
Playtime is a huge advantage under the current (variance) rules, but with less insane methods of solving the overcrowding it wouldn't be nearly as big.
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