Well, the math portion of it comes apart a little bit when you throw in the number of med ticks you get, however the effectiveness of your pet during the fights as well as the whole method is contingent on you fearing the mob. With that said, you're still going to be doing the same amount of chasing on an unsnared mob as I would be.
I would argue you get the same number of med ticks either way considering my method has always been to simply follow the feared mob (while trying to take advantage of quick med breaks) and mezzing everything that might path near where the battle is going on.
Either way, I think the take away from this is that, at least on paper, both methods come very close to eachother with regards to mana used vs. Mobs killed. Though I can tell you it worked best for me by doing it my way, if you've perfected yours in a way that works then all the power to you. Fwiw it sounds like yours is a more universal application of Enchanter solo skills anyways so that's a pretty useful set as it is. I would say my way of doing it though grows some real legs when you add a second class to it, which as I've said before is the basis for a really effective group.
Tl;dr: why solo quickly when you can duo quicker?
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