I haven't created a thread on this topic because I can't identify the issue, but something ain't right.
Mobs do hit for max damage more often than I recall, and that max damage is sometimes for higher values (there's another report on the forum somewhere about this happening in guk, for example). While I've noticed nothing funny on hit/miss--frankly, I don't pay attention to hit/miss so something might well be 'off' with that, too. My healers are constantly running out of mana even with a limited pull rate--THAT, at least, is certainly 'off' given that I have decent armor for my level. I ought to note that I always played the same class on Live as I do on p1999 so there are no other classes that may 'muddle' my memory of combat.
My operating hypothesis is that there's something funny with mob attack ratings, but that's a mere hunch which may or may not prove correct, and which I lack any immediate means of testing.
Danth
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