Thread: After Velious
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  #138  
Old 08-12-2010, 01:35 PM
Itchybottom Itchybottom is offline
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Join Date: Jun 2010
Posts: 391
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I agree with the not rushing things idea. Years ago when Ylosh was the core database worker (along with mystic414 and a few other key players) on ProjectEQ, the original design idea was to not implement a new expansion, or newer mobs until the old zones were completely done and bug free. Somewhere down the road, ProjectEQ lost scope of that (I think around the end of Velious, and beginning of Luclin) due to the changes associated with the old zones for the new quest content. It would actually be fantastic if the server didn't even move to Kunark until we've exhausted the Internet of information regarding classic spawn mechanics and quests. That's what lost me personally as a player to the server, precedence taken on new zones over fixing the original spawns.