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Old 10-17-2013, 08:00 AM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Cyph [You must be logged in to view images. Log in or Register.]
Ok, silly questions perhaps, but besides the Enchanters breeze line, what else do they have that has such a great cohesion with clerics?
Enchanters, via charm, do rogue-like DPS while providing warrior-like tanking plus the best CC in the game by far and some of the best utility also (clarity for mana regen, MR buffs, lulls for pulling, both invis and ivu, and more). Their only weaknesses are low max hp and no healing.

Clerics buffs almost double a chanter's HP, and they are the best healers in the game to save a chanter's butt when they are having charm break or resist issues. Clerics also can eventually complete heal the chanter's pet, which is ridiculously efficient because of how many hit points NPCs have compared to PCs of a similar level. Clerics can also help stun to interrupt casters, cure poison/disease (which are really nasty on a chanter), etc. Really good clerics can contribute with roots, lulls, dispels, and blurs too.

It's the ultimate "grind through a million mobs" duo, assuming you enjoy relying almost entirely on charm. And some people don't like charming like that. If you're one of them, any melee or a mage or a necro make for solid cleric+X duos.
Last edited by Tecmos Deception; 10-17-2013 at 08:03 AM..