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Old 10-15-2013, 11:21 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,236
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Well, despite the popular misconception I have no problem with TMO. But I really do not like the current raid scene (variance). If you want to participate, you have to do a substantial amount of tracking, batphoning, camping your main out at various areas, and so on. It involves a lot of time and it is not, to me, a lot of fun.

Now suppose you roll an enchanter, level to 55 and decide that spending 10 hours a week hitting the track button or getting up at 3AM to slay pixels in a 15 year old game is not how you want to spend your life. You have options. You can join a casual guild and get your epic, sky, and hate gear, or farm any number of encounters and buy a IP/BCG/Hiero etc. So you have a decent amount of interesting content challenges and you can gear your toon to the point where, if you are decently skilled, there is no practical difference between you and a raiding enchanter.

Repeat this process as a warrior. There are some decent things you can do to earn money (like General V'ghera) but they are few and far between compared to an enchanter. You can still join a casual guild, but they can't help you much with your epic or any of the really important stuff. If your equipment looks like Ringed Mace x2/indicolite/RBB (better than quite a few 60 warriors) you're just substantially worse than a raiding warrior with the epic/shissar/cobalt/BotFW. You'll do 30% less damage, produce 20% less threat, have 15% less survivability, and so on. And all of this goes triple if you didn't decide to roll ogre.

In my opinion new players should roll something else unless the current P1999 raid scene appeals to them or they have some strong random attachment to the Warrior class. Paladins, Shadowknights, and Monks are all much cheaper to gear. All three of them have easy 41% haste belts; Paladins and Monks have a relatively easy epic. All three have relatively more interesting gameplay: Paladins/SKs with spells, monks with FD splits and pulling. All three can be effective from level 20.

It's not that I don't like my Iksar broodling; I play him whenever I can get away with it. There is just something cool about standing in front of a badass pixel dragon and not dying, feeling in control of the raid. It's like that scene in Hackers when they hijack the satellite. But I put in the hours to farm up my gear (what can I say, it gives me something to do), and I had an enchanter to do it with. And also the spore king was easy money back in the day.
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