There should be less tanks than DPS by a good margin. 6 man groups here bro, this ain't WoW. A full group only has a need for 1 tank but can support up to 4 DPS. If you've got a tank already who would you rather invite, a warrior or a monk/rogue? There are 6 DPS classes and 3 tank classes by my count (rng/war/mnk/nec/mag/wiz vs sk/war/pal). If you do the math and there should be roughly 3-4 DPS per tank that means if you see double the monks and rogues that you do wars and sks then shit seems pretty good to me.
That being said, warrior dps is really good with good gear. Pal/SK dps is always gonna blow but it isn't like 10% of a dps class. Roles are far less strict here which is a huge part of the EQ appeal. An ench for example can outdps anyone if managing a pet well, but can be even more valuable doing no DPS at all. In the right situations shamans can be really good dps or a more valuable healer than a cleric, or help passively with buffs and slows. Monks and rangers can pretty much tank for exp groups all the way through if you do it right. 6 pet classes can make a rapist group, especially with a shaman mixed in, etc etc.
Instead of saying - I can't find a Pal/SK/War so I can't do anything, think outside the box a bit man.
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