Quote:
Originally Posted by oldhead
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Vanguard was a great game with lots of potential.. brad just fucked up. he thought people would upgrade their shit to play his game. Times changed... more options now. blizzard made their game ready to play on any system.
The funding and a few of Brads errors due to his Ego is what fucked up Vanguard... it really is a great game, the launch screwed it horribly. it was over a year under developed.
Its a shame too... Brad had the chance to create his vision again and it failed. I doubt he will ever have that chance again and we all love his vision as we play this emulated version of it.
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His big mistake was biting off more than he could chew. He admitted this in not-so-many words. "Let's make an EVEN BIGGER WORLD!!!" OMGdz! But as is painfully evident in the new Freeport...bigger means emptier. Vanguard never found the time to add content / npcs / storyline to the vast majority of the landscape.
Bigger is not always better.
The memory leaks; the occasional falling underneath the world; the hardware requirements did not cause me to stop playing. The linear questline requiring mere clicks was lame. What Vanguard did very well was the game mechanics. As a member of a group; you can see in an instance exactly where your groupmates are in relation to you; and exactly where aggro'd mobs are and who they are aggroing.