Listen up HB. There's reams of evidence for it not being a certain 100% pass.
There's also evidence posted by me that shows in general some caster mobs saw invis some didn't. They didn't all the time. See the mention of goo's.
What you are argueing is that we should take this WAD non classic, 1 0, binary spell fix to "fake it".
Nah nah.
MAKE IT CLASSIC. Every single goblin wizard didn't see through rogue hide. Same goes for mobs in Seb and Some in Chardok.
What they did is find out that some mobs had a chance to rogue invis. Then slapped in a 100% stoppage through just giving them "see invis" hardcode.
Fuck that. Get of your righteous i'm the most bearded rabbi on the server shtick. I don't care how black and white your world is. It's not a good enough reason to fuck over the weakest class in this game with WAD and inaccurate non-code fixes. Make rogue invis a % based on mob level, skill level, rogue level, and mob type.
Except for the specific cases mentioned in the "evidence".
Fix it right.
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