Quote:
Originally Posted by Taluvill
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I bet you qeynos hasnt been touched in 7 expansions.
Thats the saddest part. I bet Blackburrow isnt even spoken of anymore. [You must be logged in to view images. Log in or Register.]
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It is quite disgusting how underused some zones are there. I PLed a mage twink to 65 in about 2-3 hours. I was literally pulling 70% of the mobs in the hole, and AEing them at level 50. Was getting a few levels a pull.
They had "Hotzones" where you got more exp than regular ones, and with the exp rate i was spending about 30 minutes in these zones and gaining 15-20 levels.
As far as grinding 5000 aa's goes... i think i'll pass.
It is the nature of MMO's that if they are stagnant people lose interest, so you need to introduce more challenging content. More challenging content for all players, introducing better rewards otherwise it's not worth doing from a player's point of view. There was a nerf when they released the classic missions because people could use points earned to buy raid level loot. This upset the raiders quite a bit so they nerfed it.
Basically EQlive is a victim of its own longevity. Any game that's been going for 11 years will have a lot of trivial content that is never touched now. The smart thing to do would be to reintroduce that content in a stylish way. ( I for one loved the revamped lower guk / unrest / black burrow zones... didn't like CT... that zone sucked in classic!!!)
So yeah. This post turned out to be longer than i expected.