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Old 10-09-2013, 01:44 PM
Nizzarr Nizzarr is offline
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Quote:
Originally Posted by failed2k [You must be logged in to view images. Log in or Register.]
In Velious with over 100 in every resist, I don't remember a whole lot of stuff sticking.
Things I remember clearly (From velious era pvp in general spell resist wise)

Wizards used ice spear on targets they thought had bad resists, and had to Lure everyone else, I got constant full or heavy partials on ice spears, Draughts were totally unusable in pvp against anyone with decent gear.

Necro's were studs because of unresistable lifetaps and splurt, never once do I recall any of their ignite bones line sticking at all.

Mage nukes basically didnt land for full until they stuck malo, then they could get fulls and partials on their fire stuff. MAge Epic pet stun was nearly unresistable, to get steady resists I remember needing nearly 180 mr or something.

Enchs raptured you until they charmed something good, or a wizard friend showed up.

Druids worked Winged Death Line, and also their Epic click was actually kind of hard to resist, also their fire nukes were rarely full resisted, but you could get frequent partials.

Shamans , Bane of Nife stuck on people without good Pr(over like 80-100 range), Poxx was streaky but I swear it would just randomly stick even with good Dr sometimes. Their ice nukes were a bit like druid nukes, not a lot of full lands, but not a lot of full resists either.

Clerics , Nothing they did stuck really, they just were basically unkillable, one of their last nukes would partial sometimes, but often got full resisted.

Palys Could land random low level stuns on people, but at like 1/5 success rate over 100mr 1/8 over 130 or so, good paly pvpers would space quick stuns in between joust cycles just for the off chance of a winning trade.

Rangers sucked until AA's Sorry dudez, their fire nuke would partial, but rarely full resist or full land :/

Sk's got by on lifetaps and spamming clinging darkness on targets they felt had low MR. Also HT was not realistically resistable by players. With unholy aura, I'm fairly sure it was actually unresistable.

Bards got by on not actually trying to kill anyone and instead facilitating disgusting group pvp, also BardTouch(the big nuke name eludes me) was difficult to full resist, but did get some partials. Most of their chants were unreliable, and often they just ran around with Selos and tried to frost chant you/snare you. They were never a killing threat to geared melee's, and didnt do a ton better against geared casters.


these are just general memories I have of velious era pvp on Rallos Zek, contributing to the information banks.


Also the LOS'ing casters thing by ducking around corners existed on rallos for a VERY long time, I don't think it should exist, because it is pretty dumb, but it was there, I remember doing it all the time in Sol B. IT got changed eventually, but I cannot for the life of me remember when.



Also this a big one people have been asking about

Lifetaps did NOT heal for full on players in pvp, I tested this a bunch on live when I first got Life Leech scroll, trying to figure out exactly how much it healed me off players ect, and it was hit by the 60% modifier like everything else in pvp
very accurate post(HEY LOOK ITS SIMILAR TO MINE)