Quote:
Originally Posted by koros
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The game uses formulas which result in a predictable distribution of hits. The formulas we use to calculate it do the same. That would be like me saying, "the odds of flipping a coin and it ending up heads is 50%" and you replying, "well that's just in theory, in practice that's not always the case"
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Yes, but the formulas aren't always what we think they are. For example, for years on this server 2-hand damage bonuses did not differentiate between weapons above and below 40 delay. That is why RFS and T-staff both parsed on par with Ton Po's. Someone back then could have waved around equations on the forum, but still been dead wrong about what actually happened in game. My point is that unless a dev shows up here and pastes some code for us, I'm going to trust a parse over some math some random guy posted on the forums, especially when it goes against what has routinely been held as true (that 1-hand is king sub L20).