Thread: Game Mechanics: Z-Axis
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  #9  
Old 10-02-2013, 12:31 AM
Nizzarr Nizzarr is offline
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This changes a lot in pvp.. as a melee, you would just have to be under whoever is levitated to hit them.

Levitate was a huge deal on classic pvp but its not as huge as it is here.

Melee characters's melee range shouldnt be a "bubble" but more like an infinite pillar that covers the whole z-axis.
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