Quote:
Originally Posted by Dullah
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Spell cast range is messed up also. If someone is levitating above you, it calculates the horizontal + vertical distance instead of using them to find the hypotenuse.
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Good exemple of this would be Kiting Wyverns in Cobalt Scar, never had to go ground level after lev'ing off the ledge to cast on them and they didn't need to warp up to hit me either.