Quote:
Originally Posted by Qaedain
[You must be logged in to view images. Log in or Register.]
The first two pictures on Mixxit's second link are absolutely images captured from a 3D engine. I CAN TELL BY THE PIXELS.
But seriously, you can tell because:
A) It does not match the rough style of the sketches.
B) The water clearly looks computer-generated.
C) The shadowing is too precise to be done by hand, both in color and edge definition.
D) Concept artists gloss over definition in foliage (you can see this in the smudgy palm tree), but every little plant and leaf is detailed in the screenshots. Again, CGI.
Basically, unless SOE's concept artist is a hyper realist, we have two actual screenshots.
|
Most of this type of game art is done on computers, not by hand. But I highly doubt they have zones up and running in the game engine already or they would have shown you video of it instead of a single frame.
Shadows and light sources would not look like that in this stage of development. They were drawn there. The images themselves are completely flat.