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Old 09-28-2013, 07:37 PM
Syft Syft is offline
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Join Date: May 2012
Posts: 382
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Quote:
Originally Posted by Thrilla [You must be logged in to view images. Log in or Register.]
jboot refreshing spells was great, not many ppl knew bout that on live was surprised not to see it here from day 1

id love to c some of these changes go in.. bard high sun is completely broken ability, pvp right now is extremely gimmicky, and both sides take full advantage. The PvP system on this box makes it very wowish, on live with a well geared character you could take out 3-4 people if you had the right resist set, it'll do wonders for making small tight knit pvp guilds viable at least on that front.

Changes to Necros would be wonderful, will at least stop Wizard being the FotM class and balance the caster pool a bit more-- Necros have been far too underpowered for way too long here

Of coz none of these changes mean anything if the community is still toxic, hope the playerbase can accept the PvP dev w/ open arms and show him/her some much deserved praise if these changes actually happen here
I agree most the kids that play here never pvp'd on live so they don't understand that this server is more a wow/hybrid than a true eq emu.

characters with high resists could literally stand like god's in EQ and fight entire groups. Bard definitely needs nerf's class was nothing like this on live and Necro's need love. but they gotta stick to the lil nuances that made classes work.

On live Necro's got zilch if they tapped a skinned opponent if they buff um here without adding stuff like that, you'll make um monsters.

But as usual player's won't understand what the changes will do, or how they will impact pvp until after implantation, then there gonna go all mob toxic crazy on new dev.