I started to play a mage, got a span in, and realized the grim truth that pet aggro here is Fooked and there's probably not going to be a lot of fixin' put in for it, considering all the other tasks being worked on.
On old retail pre-Velious I distinctly remember getting my mage to the 40's, jamming over to the Hole to blow up the entrance rows of Golems using my anti-summoned Nuke. Pet used was focused Water elemental with a fire shield applied, and I had zero (0) problems fighting in close confines while managing aggro on the pet, medding, and keeping the nukes happening to outdamage the pet.
I sincerely doubt I could pull that off here with the same situation.
After the Hole at level 49-51, I was blowing up Felwithe guards for cash and prizes. That's another area where you're forced to fight in close confines, but again, zero (0) problems keeping the mob on the pet without having to choose an Earth type for the root.
I really wish this could be tested and tweaked to reflect those situations being possible again.
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