Quote:
Originally Posted by t0lkien
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Not to derail the thread, but rooting mobs doesn't even touch an AoE kiting Bard. All that will happen is he/she finishes up the main group and then comes back and DoT's the rooted mobs down with impunity. If they break and come back at him/her, they join the existing swarm, or it's back to kiting. Mind you, I do kite in 3rd person mode so I will see any returning mobs well before they get to me and can just funnel them into my existing swarm (as happened several times when other Bard kites returned when the Bard died). You could get lucky and have one of the returning mobs manage to land a hit and stun the Bard. That wouldn't be usual though. Bards are used to picking up unplanned adds and adjusting constantly. Decent Bards rarely stop running at full speed. There is nothing in the game outside of lag that can touch them.
SoW is equally useless - the Bard simply snares the SoWed mob, and gets back to business. I kite at full speed (twisting Selos with a drum instead of relying on JBoots only) to cover these exact instances. The only thing that will undo a Bard is casting mobs.
Fear bombing however...
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Unsure, but I think I said to root multiple mobs. The root wouldnt be a high level root so it wouldnt be lasting very long and it would be as the bard is within 15-20seconds back to his kiting spot. More than a few bards on the server drop their clip plane, I found it impossible not to with a large kite behind me. You can drop a few unexpected AoE's or even buff the bard right as he is coming in for the dot pass. Believe, when your unexpecting it, it kicks you. Bonds of force wouldnt be bad to use either. I'm not sure in your experience how many mobs you were kiting but I can assure ya that I kited with each kite no less than 150+mobs in OT while there really isnt really much more than 150 unless you're pulling the sarnak casters.