Seems to happen more frequently lately than before. If I pay close attention I can tell which items are which and continue working for a bit before I zone/relog to resync. Today I appeared to make a piece of cultural armor using a file instead of a smithy hammer, and when the smithy hammer was returned correctly it appeared that I had 2x smithy hammer and no file in my bags (because my client still believed the file to be a smithy hammer.)
I do hope the problem with client/server communication here can be identified and corrected, especially if there is any chance we're going to see the classic wrong ingredients are destroyed on combine mechanic.
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