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Originally Posted by Loraen
I should mention first of all that I think the most important attributes for 'success' on Project 1999 (using this word in the loosest way possible) are: understand basic game mechanics, play a lot, and be nice.
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From the very first paragraph! But in the end, "play the class you like" is not a guide
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A big part of the problem is that from 1-30 the game is super easy because even if you aren't twinked the mid-level gear is so insanely cheap after 3 years of Kunark that you'll be way overgeared. Suddenly you reach L50 and you are if anything slightly undergeared and all of the monsters get 3x the HP they had just 10 levels ago and the whole game changes and you realize that your Ranger is a worse puller, worse tank, and worse dps than a monk, or that your Druid has 0 chance of ever main healing a group in Sebilis, or that your paladin does nothing on raids except chain superior heal (I love Paladins, but it's worth nothing that Kalmy deleveled his because leveling was more fun than raiding on it). Meanwhile in the other courtyard of KC an enchanter (or an epic shaman) is killing stuff twice as fast as your whole group.
So my advice to new players is: pick a class you like, but edge towards the slightly more OP ones, and just read one of the hundreds of making money guides if you pick a melee.