Quote:
Originally Posted by Kastro
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I agree that Snare should be somewhat inneffective over 100 or so MR, and that can be easily changed... Interupts and Pushback can be coded in as well.
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I agree. It was that way and forced players to find other ways to beat players.
People really seem to want a change there because of imbalance or whatever. This was the exact reason why EQ PvP owned. The jousting was insanely fun, you really had to have pumice prepared to save yourself, or actually get effective spells off on other people. It was a huge system really. And every class was good. Rogues pick up momentum with double BS at 55, and discplines sort of level out some things. I remember Mythd (Enc) and a lot of other casters who were monsters to deal with.
Snares are just flat out devastating in this game in PvP. It should be resisted frequently.