Quote:
Originally Posted by Arteker
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yet 60% of red players did tour stormhammer for get loots and make aas then return lame red servers.
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That sorta proves my point. The 60% were the entire good/neutral team. The 40% who stayed were evils either trying to get into Hate or already in.
Hate had such a huge advantage because the rest of the team fell in line. Maybe it was the hard lines splitting the playerbase, but no other guild challenged them on their own team. It's not like you were going to put in a rotation with guilds on the other factions, you were going to do anything you could to stop it. EQ was never meant to have that kind of PVP, there were so many choke points - like keying up for VP for example. All Hate had to do was kill Trak first, PVP and stop another team or just train their asses which was legal on that server. They kept the server in permanent lockdown.
Allowing transfers to/from the legends server was the only way the majority of the server had any chance of getting loot.