Quote:
Originally Posted by nilbog
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Few people on the pvp server said quite the opposite. That they are being hit harder than a possible max hit while sitting.
Anyone have more info on this?
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someone coded it for pvp to have an extra percentage modifier or flat damage bonus added to sitting targets and always hitting for max damage
that's why we hear about people popping duelist and backstabbing a sitting player for double 1200s with a ragebringer
here's an example where i'm level 59 using a tstaff(29/30) and pop innerflame and one round a 54 magician who's sitting
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innerflame is a 100% damage increase, and i'm absolutely certain that a max hit for a tstaff even at 60 is lower than 170(i believe in the gear i was using it should be somewhere in the 130s or up to 140) and flying kick was somewhere around 130 as well
here we see flying kick doing 324 damage and each melee round doing 341 damage