View Single Post
  #12  
Old 09-16-2013, 03:32 PM
Borador Borador is offline
Aviak


Join Date: Aug 2013
Posts: 61
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
It's classic here Nirgon. The aggro of a 1H hit is precisely damage+damage bonus. So lets do some math:

Efreeti Standard 3/10; 3+11 = 14 aggro/swing, 14/10 = 1.40 'hate' ratio
Revultant whip 5/14; 5+11 = 16 aggro/swing, 16/14 = 1.14 'hate' ratio
Blade of Strategy: 14/24: 14+11 = 25 aggro/swing, 25/24 = 1.04 'hate' ratio
Katana of Endurance: 18/30: 18+11 = 29 aggro/swing, 29/30 = 0.97 'hate' ratio

So fast weapons have relatively more threat per damage even when their ratio is lower. Its working as intended.

Now why 2H has nerfed swing hate, I have no idea.
The damage bonus aside there was definitely something else going on with fast weapon aggro. It was also more than just consistency. Spell hate, white damage, taunt... All does not feel classic to me, although its hard to pinpoint the issue.

Twig offhand is a good example of higher threat with a lot less damage ratio.