Quote:
Originally Posted by Stasis01
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The idea is to make a competitive server where it won't be stagnant, and other players will have a chance to compete.
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When has variance let the casuals "compete?"
If casuals won't contest when the spawn time is known, you're crazy if you think they're going to be more committed to track throughout a mob's window than Nihilum.
All you will see is Nihillum recruit more players, camp characters at multiple raid targets and continue to get every mob - having to work a bit harder to do so.