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  #65  
Old 09-14-2013, 01:52 AM
runlvlzero runlvlzero is offline
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Join Date: Mar 2010
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Quote:
Originally Posted by Blackbilly [You must be logged in to view images. Log in or Register.]
make RNG decide if you get exp for the mob u just killed.

each mob assigned a #, say 0-999 or w/e

when u kill mob a die is rolled, if your roll matches the mob # you get .35 xp.
Thats actually a cool idea hehe. (maybe not to extremes) but general randomization in XP earned per kill would be kind of neat feature in an RPG.