Quote:
Originally Posted by Blackbilly
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make RNG decide if you get exp for the mob u just killed.
each mob assigned a #, say 0-999 or w/e
when u kill mob a die is rolled, if your roll matches the mob # you get .35 xp.
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Thats actually a cool idea hehe. (maybe not to extremes) but general randomization in XP earned per kill would be kind of neat feature in an RPG.