Quote:
Originally Posted by Potus
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Is there a reason why the boats to Kaladim/Freeport aren't the classic boats and they don't follow the classic pathing? I understand the boat code is insanely buggy -- was that the reason?
I do recall the shuttles having glitches in the beta but I'm not sure if it was the graphics or what.
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Quote:
Originally Posted by nilbog
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So, we use the large ship model simply because the other boats are hollow on the client, and provide no collision with the players.
So, in my memory, the boats should look like this:
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However, from doing research, I have pics that indicate the large boat was definitely used at some point. The dates are from the file's last modified date.
01/01/99
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05/10/99
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The reasoning the pathing is wrong is that.. it hasn't been corrected from implementation. The boat system is tricky to set up and more tricky to modify. I didn't make those routes initially, and will fix it at some point.