Quote:
Originally Posted by Tecmos Deception
[You must be logged in to view images. Log in or Register.]
These are reasons why wizards' burst damage is cool if you're talking purely theoretically, but crappy when you're talking about a real group. The only ways they can manage to actually do burst damage reduce the burst damage they can do.
Snares, roots, and concussion don't do any damage; stuns hardly do any damage. Lures do lower DPS and consume more mana. Nuking hard at the end of mob's life is burst, but the number of times you actually need to burn something down extra quickly when it is low on life are very low. Not many things enrage, and it isn't a big deal anyway cause the tank turns off autoattack if he doesn't want to get riposted and enrage wears off in like 10 seconds anyways.
WoW needs mobs bursted at certain junctures in fights. P99 really does not. And since that is basically the only thing a wizard has going for him (and even then, he really doesn't)... yeah.
|
Back on Live at some point SOE recognized that mages were having a hard time soloing because they kept pulling aggro off their pets with their nukes. It was never mentioned in any patch notes but at some point they DRASTICALLY lowered the aggro on mage nukes. I don't know when they did it but it must have been after Kunark.
Net result? Mages could chain cast nukes without getting aggro. In a cruel twist of fate they became better burners than wizards while their pet provided steady, mana-free DPS that was competitive with melee DPS.