Quote:
Originally Posted by W8Gamer
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The problem with the view here is you're taking "doing whatever it takes to win" and associating it with negative and immoral actions when that isn't always the case. There are rules in place to keep the playing field fair. If players operate within those rules, what makes it unjustifiable, immoral, or greedy?
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I'm not arguing against your point here, I just want to mention a few things.
To those who want raid gear:
Are you willing to have alarms set at 4AM to wake you (and possibly your spouse) up so you can go raid for 30 minutes, potentially making you a zombie the next day at work or pissing off your spouse? I can tell you, and I'm sure many will agree, that if my spouse woke up due to a video game alarm, there'd be heck to pay.
Are you willing to bring a laptop to work and constantly have EQ ready to be logged in at moments notice? Or maybe you use your lunch break to go to a coffee shop and use their wifi? I am sure many of us use our lunch break to socialize with co-workers or run short errands.
Or are you willing to have EQ open for days on end while you visually track a boss spawning? This one isn't so bad, but it still requires you to look at your computer every 2-7 minutes. Does your buddy call you up, wanting to go do something fun? Sorry, can't go until I find someone to replace me.
Now, does doing these things make TMO greedy or immoral? I don't think so necessarily. Are they playing within the rules? Yes. By using these "strategies", TMO has essentially created new raiding rules. If you want to get any raid targets, you need to be as good or better than they are at doing this. You need your guild to camp out at targets that are in window. You need people to wake up at 4AM, pissing off their spouse, to log in and kill it. You need someone sitting there watching the boss.
Like it or not, if you want raid gear on here, you have to do this. Nowhere in the rules does it say this, but this is how the raid scene operates under TMO's unofficial rules.