Quote:
Originally Posted by nilbog
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Would like to see logs from the past as well as the present. The change should likely encompass all npc procs, not just that of VS.
Good research pasi.
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I'm unsure of how the code works now but certain NPC's will need higher percentages for proc rates (So VS/Lhranc would proc on almost every successful attack).
Would this be determined by raising the NPC's dexterity?
Or is procs per minute capped at 2.0 for NPC's greater than 255 dex?