Rotations tend to break in practice because it removes the impetus for smaller guilds to merge and ally. It inevitably leads to bloat. (Semi)random server resets are far more efficacious than any proposed rotation or similar scheme. It simultaneously enables lesser guilds to fairly compete on a more even playing field, and it still allows power guilds to fairly compete on a playing field where their advantages are still useful, but not overwhelming to the lessers.
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Originally Posted by Morgander
Doing whatever it takes to win is NOT justifiable by anything but greed.
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As Loraen recently said, in matters like this the issue is with the rules and their implementation and not the players. Playing within the rules to your utmost is never unjustifiable. Cold and unsocial perhaps, but no moral or ethical culpability lies on those who stay within the bounds of the established order. The endgame environment stems mostly from the rules as they are.