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Old 09-09-2013, 10:42 PM
W8Gamer W8Gamer is offline
Scrawny Gnoll


Join Date: Aug 2013
Posts: 29
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
I personally think what W8gamer posted was spot on and that it just completely went over Morganders head.
I think you're right. Therefore, I won't respond. As I said in the post, if you can't see it, then there is no getting through to you.

Quote:
Originally Posted by Tiddlywinks [You must be logged in to view images. Log in or Register.]
The only thing worth adding is how TMO went from not being able to break fear and wiping to Draco despite using Ivandyrs Hoops to the top guild. They merged with the former #2 raiding guild (Fusion/Dark Ascension etc) and began to challenge the #1 guild (Transatlantic Rampage/Inglourious Basterds etc) on Trakanon so that they could get keys to VP before it opened since it was delayed about 8 months on this server. More than half a year of mostly equal competition, both guilds were sitting on a 1 week raid suspension handed down by former GM Amelinda.

In the middle of that suspension, without notifying anybody from any other guilds, Amelinda secretly lifted TMO's raid suspension and this enraged the other guild at the time (renamed Inglourious Basterds again by this point) to stop playing on the server.

It was later revealed that a member of TMO (quickfingers aka tiggle) was Amelinda's girlfriend, and it was also revealed that Amelinda had taken bribes from members of the community that were selling things for USD.

In threads such as this TMO will typically try to stand behind their reason of "we had to play by these rules to achieve what we did, and so should you" but will conveniently leave out details such as how they came into being the undisputed #1 guild on the server. Since then they've only grown stronger.

Disregarding all logic for why the current non-classic raid scene inside of VP should be made better and ignoring all arguments for it (because the scene currently favors them and only them).

Just thought that may be worth mentioning as to why the majority of players hate the current raid scene, think it unfair, and believe a change to a more-classic and PVE friendly end-game would be beneficial and the best route.
Ok, now if this is true (and I have no idea if it is. I wasn't around for all this stuff), then it sounds to me that you all's problem isn't with the rules, but the referees (or the one referee, Amelinda).

My argument still stands in that the rules apply to everyone equally. Just as TMO can train you in VP, you are free to train TMO. I don't understand how anyone sees that as unfair? I hear you saying that what happened in the past was unfair, and if that's how it went down, then I don't disagree. However, what does what happened then have to do with the rule of training now? Did FE beat TMO out on a VP dragon or not? If they did, then that is proof alone that the system does not solely favor TMO. That TMO can in fact be beat at their own game.

So, what's the problem then? The problem isn't the rules. Just read through every thread about this and the problem is easy to identify. Allow me to point it out to you as I've read it over and over and over. Majority of people don't want to camp out at targets. Majority of people don't want to devote their EQ time to getting to a raid target first. A lot of people find that aspect not fun and not enjoyable. Well I have some unfortunate news, not everyone feels that way. Some folks enjoy camping out a target to make sure they get the first kill. There also those that maybe don't find it enjoyable but are so dedicated to getting that kill will do it anyway. That's what it takes. It takes that level of dedication and desire. I just don't see this magical rule change that is going to stop the guild with the most dedication and desire to achieve their goals.

They will find a way because that's what they do. They'll split raid forces, poop-sock, and whatever else is needed to get that kill. And so long as everyone else isn't prepared to go the lengths TMO is, you'll always be behind. Either way it goes, you are going to have to play the game as good if not better than TMO. Otherwise, TMO will stay on top, or whoever the top guild is for that matter. And that's exactly how it was on live. The guild with the most dedication stayed on top. So, the problem isn't the rules. The rules apply to TMO just like everyone else (and if they don't, a rule change isn't going to fix it because the problem is with the refs). So, the problem is lack of desire/dedication by the competition.

Now, que the people to enter the thread and talk about in order to be that dedicated to a 13 year old elf simulator, you have to be a fat, basement dwelling, slob with no life and no achievements lol. Love those posts as they very rarely apply to those in the raid scene.
Last edited by W8Gamer; 09-09-2013 at 10:48 PM..