Quote:
Originally Posted by runlvlzero
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Everytime you take a faction hit on an engaged raid mob (or a mob dies with you on its hate list, for the ones missing faction)
It resets you to level 1 and gives you a cumulative 10% xp penalty.
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Concise. High quality idea.
Quote:
Originally Posted by Tasslehofp99
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In the last month I've seen 5 different occasions of server rules being broken, by two different guilds...FE/TMO. Only one guild has been "raid suspended" between FE&TMO, yet both sides have broken rules. All it takes is a fraps to prove this, and in the past fraps has been used as a determinant in the GMs suspending FE.
There's no reason why the rules can't be enforced without GMs having to hold peoples hands. The issue is the rules are literally enforced randomly and inconsistenly. I can't help but feel a little bit cheated by the fact FE has been handed 2 raiding suspensions for training and TMO has yet to receive one...but they sure as shit have trained in the past.
Just last week we were told fraps is not used to determine whether or not a guild intentionally trains another by a GM. Yet we have been suspended twice with fraps being the evidence used against us. Personally I have tons of fraps of TMO kiting, training, etc but nothing ever comes of it when submitted. Its gotten to the point now that we don't know whats true because ephi says fraps doesn't count, yet sirken has used fraps as evidence in handing FE a raid suspension on numerous occasions.
The reason I'm saying this is because this is one example of the inconsistencies on p99 in regards to the rules.
Just have concrete rules, enforcement of those rules, and then remove all of this nonclassic shit like variance and sanctioned training and the raiding scene will truly fix itself.
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Long winded rant that won't be read. See the difference?