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Old 09-08-2013, 12:02 AM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
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Its so simple though, fair or not...training doesn't belong on a PVE server. Its basically a lame form kf pvp, which has bo place on a pve server let alone in end game raiding.

If the gms want a classicly emulated server as close to what live was, removing training would be a huge step I'm the right direction.


Honestly, do you think if training was removed TMO would still kill 70 to 90% of mobs outside of VP?

If yes, then I can't talk to you because you simply are trolling.

If no, then we can continue to have a conversation regarding the fairness of such rules.


Basically what I mean by fair is, there are 5+ guilds on the server capable of killing any mob save for gore/hoshkar. These guilds would benefit directly from training being removed, not just the guilds in direct "competition" with TMO. Sure, tmo has been around longer, has more members, has an effective method/infrastructure to maintain their monopoly.

But the important issue here is that training was established 2+ years ago when an entire different populus was on the server. Save for 20 to 30 or so core members, I highly doubt any significant portion of tMo remembers when VP opened.


Its just time to do away with sanctioned training, it should have never been allowed as it was never allowed on live. Training does not belong in eq and leads to the stagnation of the raiding scene which we see now. I'm not denying there are other factors in play here but releasing velious is just a temporary solution to a major flaw on the server.
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Tasslehof - 60 Druid
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