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  #23  
Old 09-07-2013, 10:00 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,236
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If wizards put out rogue-like sustained damage in XP groups, in addition to root/stun/ports/higher burst damage, there would be no reason to play a rogue. Edit: Just to recap a bit:

1. Wizards are probably the easiest class to level to 60 in terms of time actually spent in front of the computer. 1-29 is rough, but then you can quad kite and do homework or chores or whatnot while you med up. Once you hit 56, you can go to Chardok.
2. Wizards are the single best raid class for Kunark, bar none. Only Rogues with Avatar, Duellist, and some luck can come close for pure DPS, and unlike Rogues Wizards are critical for mobilization. Velious will make them a bit weaker, but bane spells will keep them in the hunt for top DPS, and they still have the mobilization ways
3. Ports are a huge convenience.

So sure, a necromancer or a magician is much better in a duo or an XP group. They can also solo reasonably well. But when was the last time you heard a raid guild say WE NEED MORE NECROMANCERS! Or, compare vs a rogue. Rogues are great in groups . . . but they can't solo at all. Nor can they port.

Again: Wizards are not a weak class. They are very specialized and kinda boring, but not weak.
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Last edited by Splorf22; 09-07-2013 at 10:18 PM..