If there was only a single change permitted to the vanilla rules, I agree that combining Neutral and Good would be the way to go (although Evil team FFA would be close). Three teams is ideal, but better two somewhat balanced teams that one powerful team, one moderate team and one pathetic team. It seems like the devs are a bit more ambitious with their desire to make a custom ruleset than that, though, which is why my proposed rules go a little further.
My biggest fear with griefing is simply that people will take it too far in an attempt to deliberately sabotage the launch of the server. And why should we allow that to happen? The population was large enough on Live to absorb those losses, but we don't have that luxury at this point. At the very least, regardless the ruleset they ultimately choose, I hope the devs will have something in place to prevent egregious newb griefing during the first few weeks of the server. Done correctly, a Teams PvP server could be a big success, and sustain 400+ players during primetime. If the ruleset and the server launch are not handled with care, however, it will turn out the same as Red and would be lucky to maintain 100 players.
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