I think the resist patch is a lot to tackle than simply capping resists at 255.
Theres the whole resist mods being server side and a lot of Dragon AEs not having resist mobs until after the modifier patch (read: not all), You have a database so this shouldn't be THAT hard.
However, player resists seem very weak. There's a ton of PvP posts about this, but I think it also extends to PvE and is simply a matter of player resists. I walk around with 175 MR and still eat full magic nukes all the time in Sebilis. Even If I'm trying to OT off a Spectral Keeper outside Sebilis, I'm still eating occasional full Smites and Wraths at 175MR and a 20+ level advantage.
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