I've found out why the zone files weren't flipping also why the white border around some textures were there. Turns out the .bmp files in the zone files aren't actually .bmps, they're .dds files renamed to .bmps for some reason. Only issue this causes is that I currently don't have a way to batch covert the new texture to .dds files. I can however do one at a time in PhotoShop. I need to create a script or something although I have no idea where to start. Maybe I'll post a video to make this more clear later today.
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