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Old 12-22-2009, 08:58 PM
Cubehacker Cubehacker is offline
Aviak


Join Date: Dec 2009
Posts: 50
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I figured out how to do this way back when while playing around with the texture and model files.

http://www.eqemulator.net/forums/sho...t=15159&page=4

It involved deleting/changing a few files on the client side, and the server forcing all skeleton models to use model #60 (luclin model) instead of the newer LDON model. I never did figure out how to spawn the brown skeletons though.

The same trick worked for the wolf models, although I had a problem with their animations being too slow.

Did you guys end up using the same trick or did you find a (hopefully better) different way?