Why don't you go read my proposed rules then, which make it impossible for anyone to get corpse camped at level 4? And make high level griefing impossible in the weeks after server launch by placing level caps during the crucial high population days. These are realistic and reasonable ideas that could easily be implemented and would ensure the best chance for getting new players to a decent level without being griefed off the box as newbs by dedicated no-lifers.
The goal of a ruleset is not to be perfect in every regard or totally classic, it's to provide the environment that results in the best chance for growing a server that can be successful in the long run and maintain a decent 300+ pop.
|