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Old 09-02-2013, 01:18 PM
Absynthe2k5 Absynthe2k5 is offline
Kobold


Join Date: Sep 2011
Location: East BumFook Maine
Posts: 105
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
SZ was the culmination of EQ PvP. It was a ruleset specifically engineered by EQ devs to address the failures of RZ, TZ and VZ. No item loot. No crossteaming. No level ranges. No immortal healers, no naked casters, no frantic bagging of items or other incentives to avoid PvP. Just lots of meaningful PvP between teams competing for leveling spots, item camps and raid mobs. Big fights, small fights, multi-zone skirmishes. PvP everywhere. It was war, and it felt like it.

There's a reason that an SZ-like ruleset has the most vocal support. That's not some kind of accident. It's because the people who experienced SZ (most of whom also played on RZ or VZ/TZ, by the way) know for a fact that it is the EQ ruleset that created the most memorable server experience by far.
+1