View Single Post
  #1  
Old 09-01-2013, 10:00 PM
Rokannis Rokannis is offline
Aviak

Rokannis's Avatar

Join Date: Aug 2013
Posts: 67
Default

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
SZ was the culmination of EQ PvP. It was a ruleset specifically engineered by EQ devs to address the failures of RZ, TZ and VZ. No item loot. No crossteaming. No level ranges. No immortal healers, no naked casters, no frantic bagging of items or other incentives to avoid PvP. Just lots of meaningful PvP between teams competing for leveling spots, item camps and raid mobs. Big fights, small fights, multi-zone skirmishes. PvP everywhere. It was war, and it felt like it.

There's a reason that an SZ-like ruleset has the most vocal support. That's not some kind of accident. It's because the people who experienced SZ (most of whom also played on RZ or VZ/TZ, by the way) know for a fact that it is the EQ ruleset that created the most memorable server experience by far.
Yep. However kids with only live BLUE experience and then Red emu experience don't understand. If you haven't played it, its very foreign. It works, everyone who played on it will tell you the same thing. We have been searching for the same experience but no other MMO has re-created the experience that the SZ ruleset brought us. Contesting for exp zones, raid mobs, etc created natural PVP which was the best. You always had SOMETHING to fight for. In FFA you fight just to fight. People need motivation, or else their motivation turns to "I just want to be an asshole and camp kids".
__________________
OG Rokannis Roksu`irl <Tides of Wrath>