I second this. I recently started on this server and am playing a mage. The pet has way too much trouble with initial aggro. If I pull a mob with a 5 point DD (level 1 nuke), the level 29 pet has to hit the mob about 3 times (for about 60 damage total) in order to pull aggro off of me. Initially, I thought it was just a problem with low level pets but with each upgrade I still see the same problem. Currently there is no spell to pull with and not get hit (cancel magic and malosini have way too much aggro compared to live)
Additionally, if you send in a pet (without casting anything) you have to wait a few seconds to sit or it just comes to you. The pet has to hit the mob 3-4 times to get aggro even if you haven't cast a thing and are well out of aggro range.
Overall aggro seems pretty low too but I can't say definitively on that.
I'm sure others playing pet classes can attest, although maybe eventually the higher level pets can out aggro the 5 point nuke with 1 swing? (though it shouldn't need 60 points of damage to outaggro 5)
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