Quote:
Originally Posted by heartbrand
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Teams won't fix the guild issue, look at blue you have over a thousand players and no one can contest TMO. One guild will still dominate this server welcome to classic eq working as classically intended.
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Look, it's quite obvious you either haven't read my proposal in detail, lack the intelligence to understand it, or are so hopelessly immersed in Red that you reflexively shit all over the idea of another server because it would threaten your guild's monopoly of pixels on Red.
My proposal includes the idea of serverwide advance shouts for raid mobs plus a small variance. This would make it much harder for a single guild to dominate PvE, since the entire server would have an hour warning on each boss spawn and would be able to contest for the mob with PvP. Additionally, the spawns couldn't be locked down with respawns precisely timed to the minute as happens with no variance on Red now, which means guilds couldn't reliably lock down spawns during off-peak hours.